Character Modeling - Surfacing Lead

Published on 09/03/2020


In the context of CG work of the animated Tv series “Ghee Happy” (20*11) created by Sanjay Patel for Netflix, SUPERPROD is looking for a Character Modeling-Surfacing Lead

Titled “Ghee Happy“, the show will follow the Hindu deities as youngsters discovering their powers in day care.



Under the direction of the studio’s Character Modeling-Supervisor, the Character Modeling-Surfacing Lead will :

  • ensure the delivery from its department within time and quality constraints fixed by the Supervisor
  • participate in the surfacing of all the show’s sets & props
  • supervise and support a team of 4 surfacing artist
  • bid, assign, supervise and quality check the work of its team before sending it to validate
  • create the review material (turns, reviews, images) for validation with the artistic direction / director and ensure the technical conformity of work files with the constraints given by the studio.
  • participate in recruiting the surfacing team and collaborate with the Surfacing Supervisor, and Ghee Happy’s CG Sup and TD to best integrate his/her work within the work process.



  • At least 3 years of experience in modeling in 3D animation projects
  • Great interest in surfacing/shading/rendering.
  • Mastery of Maya, Photoshop, Substance Painter, and good knowledge of tools to unfold UV, Shotgun.
  • Good knowledge of VRay
  • Strong skills in topology (mesh)
  • Strong creative/artistic skills and precise understanding of the techniques required for design interpretation and matching material shaders.
  • Knowledge of Rigging constraints
  • Interest in R&D
  • Appeal for cartoon, and interpretation of a 2D style towards 3D.
  • Good relational skills: proactive, communicative, collaborative, educational
  • Rigorous, meticulous, capacity to solve problems, and attention to detail.


Show’s characteristic

  • Graphic style inspired from the books of the author-director, a reinterpretation in full 3D CG with shading for a toy aspect.
  • Character modeling is not needed, the work of the characters will be in the same methodology as props or environment.
  • Knowledge in human anatomy not needed.


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